# Choir of Living Glass Card ID: choir-of-living-glass Type: Creature Cost: 5 Power Attack: 3 Health: 5 Colors: green, blue ## Printed rules Activate (exhaust 1 other ready creature): Draw a card. Autocharge. Once per turn. ## Definitions Activate: Spend this creature’s charge and printed costs during your turn. Cannot activate on entry without Livewire, or while frozen. Activation prevents further attacks this turn. Autocharge: Recharge this creature at the start of your turn. It still holds at most one ability charge; this does not reset attacks or printed once-per-turn limits. Inspect: https://playvandal.com/decks/?card=choir-of-living-glass Rules: https://playvandal.com/rules.txt