# Choir of Stone Card ID: choir-of-stone Type: Trap Cost: 3 Power Colors: white ## Printed rules Trap: When a friendly creature is attacked, give the defender +2 Health and heal your hero for 2. ## Definitions Trap: Pay its Power cost on your turn to set it face down. It arms at turn end. In its printed opponent-turn window, reveal one eligible trap for free or pass and keep it hidden. Up to three set traps. Inspect: https://playvandal.com/decks/?card=choir-of-stone Rules: https://playvandal.com/rules.txt