# Clamp Crew Card ID: clamp-crew Type: Creature Cost: 3 Power Attack: 3 Health: 3 Colors: white Family: civic ## Printed rules Boot-up: Freeze an enemy creature. ## Definitions Boot-up: Runs once, when the card is played from your hand. Freeze: A frozen creature cannot attack, activate or detonate. It can recharge and use passive abilities. It thaws at the end of its controller’s turn. Freeze Ray keeps it frozen through its controller’s next turn. Inspect: https://playvandal.com/decks/?card=clamp-crew Rules: https://playvandal.com/rules.txt