# Coalglass Welcome Card ID: coalglass-welcome Type: Trap Cost: 3 Power Colors: red ## Printed rules Trap: After an enemy creature is played, deal 2 damage to it. ## Definitions Trap: Pay its Power cost on your turn to set it face down. It arms at turn end. In its printed opponent-turn window, reveal one eligible trap for free or pass and keep it hidden. Up to three set traps. Inspect: https://playvandal.com/decks/?card=coalglass-welcome Rules: https://playvandal.com/rules.txt