# Fuse Chargecarrier Card ID: fuse-chargecarrier Type: Creature Cost: 2 Power Attack: 1 Health: 2 Colors: red Family: fuse ## Printed rules Detonate: Deal 1 damage to all creatures. ## Definitions Detonate: An activated ability that sacrifices its own source before resolving. Ordinary destruction or sacrifice does not detonate it. Inspect: https://playvandal.com/decks/?card=fuse-chargecarrier Rules: https://playvandal.com/rules.txt