# Fuse Embercourier Card ID: fuse-embercourier Type: Creature Cost: 2 Power Attack: 2 Health: 1 Colors: red Family: fuse ## Printed rules Livewire. Chain: Add a 1/1 Fuse Drone to hand. ## Definitions Livewire: Can attack and activate the turn it arrives, the enemy hero included. Chain: When you play this card, its Chain bonus applies if you played another card earlier this turn. Chain N requires at least N cards played this turn. If a timing is printed, check the condition then. ## Related cards - https://playvandal.com/cards/fuse-drone.txt Inspect: https://playvandal.com/decks/?card=fuse-embercourier Rules: https://playvandal.com/rules.txt