# Fuse Pyrochief Card ID: fuse-pyrochief Type: Creature Cost: 4 Power Attack: 3 Health: 3 Colors: red Family: fuse ## Printed rules Activate (1 Power): Deal 1 damage to all enemy creatures. ## Definitions Activate: Spend this creature’s charge and printed costs during your turn. Cannot activate on entry without Livewire, or while frozen. Activation prevents further attacks this turn. Inspect: https://playvandal.com/decks/?card=fuse-pyrochief Rules: https://playvandal.com/rules.txt