# Fuse Skidder Card ID: fuse-skidder Type: Creature Cost: 2 Power Attack: 2 Health: 1 Colors: red Family: fuse ## Printed rules Jumpstart. Boot-up: Give a friendly creature +1 Attack. Chain: +1/+1 instead. ## Definitions Jumpstart: Can attack creatures the turn it arrives, but not the enemy hero. Boot-up: Runs once, when the card is played from your hand. Chain: When you play this card, its Chain bonus applies if you played another card earlier this turn. Chain N requires at least N cards played this turn. If a timing is printed, check the condition then. Inspect: https://playvandal.com/decks/?card=fuse-skidder Rules: https://playvandal.com/rules.txt