# Fuse Thunderwheel Card ID: fuse-thunderwheel Type: Creature Cost: 5 Power Attack: 4 Health: 4 Colors: red Family: fuse ## Printed rules Jumpstart. Boot-up: Deal 2 damage to an enemy creature. ## Definitions Jumpstart: Can attack creatures the turn it arrives, but not the enemy hero. Boot-up: Runs once, when the card is played from your hand. Inspect: https://playvandal.com/decks/?card=fuse-thunderwheel Rules: https://playvandal.com/rules.txt