# Fuse Tunnel-Piledriver Card ID: fuse-tunnel-piledriver Type: Creature Cost: 4 Power Attack: 1 Health: 4 Colors: red Family: fuse ## Printed rules Decoy. Has +1 Attack per other friendly Fuse. ## Definitions Decoy: While this creature can be attacked, enemies must attack a Decoy before other creatures or your hero. Inspect: https://playvandal.com/decks/?card=fuse-tunnel-piledriver Rules: https://playvandal.com/rules.txt