# Grab Claw Card ID: grab-claw Type: Spell Cost: 1 Power Colors: blue School: cold ## Printed rules Freeze an enemy creature. ## Definitions Freeze: A frozen creature cannot attack, activate or detonate. It can recharge and use passive abilities. It thaws at the end of its controller’s turn. Freeze Ray keeps it frozen through its controller’s next turn. Inspect: https://playvandal.com/decks/?card=grab-claw Rules: https://playvandal.com/rules.txt