# Hard Frost Card ID: hard-frost Type: Spell Cost: 4 Power Colors: blue School: cold ## Printed rules Freeze and Suppress an enemy creature. ## Definitions Freeze: A frozen creature cannot attack, activate or detonate. It can recharge and use passive abilities. It thaws at the end of its controller’s turn. Freeze Ray keeps it frozen through its controller’s next turn. Suppress: Disable a creature's triggers and Wreckage until the end of its controller's next turn. Its other text stays active. Inspect: https://playvandal.com/decks/?card=hard-frost Rules: https://playvandal.com/rules.txt