# Helion, Keeper of Sparks Card ID: helion-keeper-of-sparks Type: Creature Cost: 4 Power Attack: 2 Health: 5 Colors: white ## Printed rules Siphon. Autocharge. Activate (2 Power): Heal your hero for 3. ## Definitions Siphon: Damage this deals also restores that much Life to its controller. Activate, Detonate and Wreckage damage do not use Siphon. Autocharge: Recharge this creature at the start of your turn. It still holds at most one ability charge; this does not reset attacks or printed once-per-turn limits. Activate: Spend this creature’s charge and printed costs during your turn. Cannot activate on entry without Livewire, or while frozen. Activation prevents further attacks this turn. Inspect: https://playvandal.com/decks/?card=helion-keeper-of-sparks Rules: https://playvandal.com/rules.txt