# Open the Shoal Card ID: open-the-shoal Type: Spell Cost: 3 Power Colors: blue ## Printed rules Freeze an enemy creature. Rally 3: Draw a card. ## Definitions Freeze: A frozen creature cannot attack, activate or detonate. It can recharge and use passive abilities. It thaws at the end of its controller’s turn. Freeze Ray keeps it frozen through its controller’s next turn. Rally: Bonus if you control at least N creatures when the effect runs. Includes this creature and tokens. Runs on play unless another timing is printed. Inspect: https://playvandal.com/decks/?card=open-the-shoal Rules: https://playvandal.com/rules.txt