# Calibrated Plasma Wing Card ID: sa-calibrated-plasma-wing Type: Creature (token) Cost: 4 Power Attack: 3 Health: 5 Colors: red Family: fuse ## Printed rules Jumpstart. Activate (2 Power): Deal 3 damage to an enemy creature. ## Definitions Jumpstart: Can attack creatures the turn it arrives, but not the enemy hero. Activate: Spend this creature’s charge and printed costs during your turn. Cannot activate on entry without Livewire, or while frozen. Activation prevents further attacks this turn. Power: Spent to play cards and activate creatures. It refills from your Power cells at the start of your turn. Inspect: https://playvandal.com/decks/?card=sa-calibrated-plasma-wing Rules: https://playvandal.com/rules.txt