# Tinker the Great Engine Card ID: tinker-the-great-engine Type: Spell Cost: 6 Power Colors: blue ## Printed rules Pitch. Deploy a creature costing 6 or less. ## Definitions Pitch: To play this card, choose and discard another card from your hand as an additional cost. You must have another card to pay. Deploy: Put a random creature from your deck onto the board. Its Boot-up does not run. Inspect: https://playvandal.com/decks/?card=tinker-the-great-engine Rules: https://playvandal.com/rules.txt